Increases the Attack Power of ally monsters with Wind attribute by 30%.
Reaps the life of the enemy with a deadly scythe. Acquires an additional turn if the enemy dies and resets the cooldown time of [Death Penalty].
Inflicts damage to all enemies with a deadly scythe. The Critical Rate increases to 100% if the enemy's HP is 30% or lower.
Attacks the enemy target 3 times with the wind of heavens and absorbs the Attack Bar by 30% each. The less HP the targeted enemy currently has, the larger the damage becomes and the cooldown time is removed if the enemy dies.
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May 28, 2025 Balance Patch
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